![]() In this particular look, Lara sported a naval piercing. Her core remained exposed as she infiltrated Area 51, donning blue camouflage pants and a grey crop top. Lara barred her midriff for the first time in the South Pacific, sporting a white athletic bra and green shorts. Continuing the trend of annual releases, Croft again had little time to evolve from a physical standpoint other than slight improvements to in-game graphics and renders – added polygons continuing to round out her once humorously pointy “curves.” Instead of a visual overhaul, Core opted to continue diversifying her ensembles and equipment. Lara’s third adventure found her uncovering secrets in India, Nevada, the South Pacific, and more. Chances are that most Tomb Raider fans remember that particular encounter – the shower and shotgun make it hard to forget. In addition to her blue leotard, Lara donned a fitted bomber jacket, clingy Sola wetsuit, and skimpy blue robe. Returning for seconds, however, Lara’s wardrobe diversified to reflect different locales. In Tomb Raider, Lara’s original ensemble suited her just fine for excursions in every climate. Croft was also gifted long locks in Tomb Raider 2 via an in-game braid. The official art documented a predisposition for bearing her teeth in a sneer or slightly unnerving grin. Lara also seemed to develop a wider emotional spectrum. Slight adjustments to Lara’s face were made – her eyes more vivid and framed by thicker lashes – although they were often hidden behind her unique red shades. Not wanting to drastically alter a formula that had proven so successful, Lara Croft remained much the same in her 1997 follow-up. With the addition of Lara’s ever-present twin pistols, an icon was born. A pair of rugged combat boots, brown knapsack, and fingerless gloves topped off the look. Complemented with brown canvas shorts that left little to the imagination, Lara’s complete ensemble provided Core (and players) incentive to get creative with camera angles.īulky black holsters were accented with an unusually large brass buckle, which according to The Art of Tomb Raider, was enlarged to mask an awkward polygon juncture. A cotton/lycra leotard clung to Lara like a second skin, straining against her augmented assets. Croft’s ensemble aptly drew attention to her curvaceous physique. Perched atop a pair of towering legs, Lara’s demure waist supported an unnaturally oversized bust. Lara’s exaggerated stats – widely accepted as 34D/24/35 (at 5 ft. The in-game model had hair chopped at the nape of her neck, as the braid proved too difficult to realize in play. Although her trademark braid was present in official art and renders, it was implied in the game itself. Lara’s hair has become a pillar of her identity throughout the years – stray auburn strands framing her face – but the look wasn’t fully realized in the first console release. Her distinctive face was dominated by wide brown eyes, thick, angular brows, and swollen lips. ![]() Lara Croft’s iconic look was set in stone with the release of Tomb Raider in 1996. Platforms: PlayStation, Sega Saturn, PC, Mac We look back at official art over the past fifteen years and detail the metamorphosis of Lady Lara. With Crystal Dynamic's Tomb Raider reboot, the studio is looking to cut Lara Croft from an entirely new cloth. Through eight console iterations, Lara Croft’s visage has continued to evolve – constantly straddling the line between fantasy and reality, idealism and believability. Others shunned her as a chauvinistic objectification. Some embraced Lara as an inspiration for these very reasons. There was no overlooking the cinched waistline and impossible curves, the inflated lips and elongated legs, or the excessive flexibility and effortless grace. It’s hard to deny that the phenomenon of Lara’s success was inextricably tied to her physical presentation – her nature as a projection of both power and sexual fantasies. The buxom beauty vaulted to cyber-stardom among a sea of male protagonists. ![]() Love her or hate her, in the late ‘90s you couldn’t ignore Lara Croft.
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